




This is a personal project I created as part of my practice and learning process. Since some of you might find it useful or interesting, I decided to make it available here at what I believe is a fair price.
Please note:
The model is not heavily optimized.
It uses 9 UDIMs for the base weapon, 1 texture set for the bullets, 1 for the sight, and 1 for the magazine.
The polycount is around 1.8 million tris.
Included formats:
Meshes in both .fbx and .obj
A simple locator setup for posing (not a full rig)
For those who are interested, I’ve also included the workfiles (Substance Painter scene and Blender file with mid-poly, high-poly) in the higher-priced package.
If you have any questions, feel free to reach out. I’ll be happy to help: jakub.p.mrowczynski@gmail.com